The Blog of KingHelios33

Hi there, my name is Helios! I'm an young self-taught artist, writer, and plushie maker logging my adventures in life here! I hope you enjoy my blogs and may you have a good day or night! | 22 | Trans Male | He/Him

Time ago

✨ This might be an unpopular opinion, but I don't like it when people classify the original Herobrine as a Creepypasta.

✨ Sure, he seems scary and does things that might creep you out at first, but I don't think he was really meant to be "scary" in the way other Creepypastas are. I mean, most of the other fandom loved CPs are scary because they hurt people and sometimes do scary things, like Slenderman and Jeff.

✨ But Herobrine? If nothing else, he strikes me as curious and just wanting to interact with someone when all he had was himself to keep company. I think the only reason some people think of him as being mean and scary is because of things like the original Herobrine mod for one of the old versions of Minecraft.

✨ Sure, he seems scary, but I don't think he's really trying to purposely bring harm to people unless they try to hurt him first. Even then, I think it's self defense.

✨ Just judging from the original story and screenshot, and the fact that he's basically become kinda canon (The "Removed Herobrine" message), I don't really like when people classify him in the same vein as weird supernatural creatures and killers.

✨ Besides, he has no personality and nothing else to classify him "canonly," and so that's why everyone has their own version of him, like my boy Brine. CPs like Jeff and Slenderman has established habits and lore and personalities, where as Herobrine is pretty much free reign!

✨ But that's just my opinion.


I do agree that there is a definite split between the original Herobrine mythos and the resulting fan-made mythos. My thoughts:

Considering just the original story itself, Herobrine isn't that malicious of an entity. He never actually harms the player, and the most he does is grief, but even his griefing isn't that bad. He rids trees of leaves? It's easy to just chop them down and replant saplings. He digs 2-by-2 holes? Those aren't gonna be seen on the surface, and those will actually benefit you by exposing ores. The most he does is watch––observe. That can be a little scary, though, because that brings up the question of why? And for what purpose?

Also interesting in the original mythos is the implication that Herobrine isn't limited to Minecraft, or at least to the game itself––he has a presence in the Minecraft Forums and knows when someone posts about him. Still, even with this power he seems to have, the most he does is shut down conversation about him. He doesn't want to be talked about.

And then of course there's the whole bit about him being the dead brother of Notch. It's just an odd addition to the story––it really doesn't fit. Fun fact, I checked, and it seems like Herobrine came out a month before the Ben Drowned creepypasta, which really made the "dead person haunting a game" idea popular.

As for the fan-made mythos, although it's been a while since I've consumed Herobrine media, I've never really seen usage of Herobrine's ability to be outside the game––he is viewed as an entity of the game, not that outside of it. This is also where he gained his connection to the Nether, because at his original conception, the Nether didn't even exist. And, of course, this is where he gained his real scare factor. The fan-made rumors painted him as malicious, seeking to torment, harm and kill the player in a game of cat-and-mouse. He is seen observing the player, but in the fan-made creations involving him, this was framed more as stalking and terrorizing the player.

So we have a huge divide: the original as an observer versus the fan-made as a tormentor.

I will admit that I do see the original mythos as creepypasta, as it was a "copy-paste"––a digital story told over and over again, an urban legend founded on the webs. And I feel like the implication that Herobrine is a dead person haunting the game is an attempt at horror, and thus qualifies it as a creepy copy-paste––a creepypasta. I will admit though that this is taking a more traditional view of the label, and if you were to just look at the original story, it doesn't fit along with the classic (or modern) creepypastas. Really, what made Herobrine scary was all the fan-made mythos, so the fan-made mythos is definitely more so creepypasta material than the original mythos.

Again, as you stated, Herobrine is definitely up for interpretation, as has been made clear by his popularity gained by the fan-made mythos rather than the original. I've probably made it clear I don't like the idea of him being a dead guy haunting the game, so I've cut that out of my interpretation of him. And we're all the better with different interpretations of Herobrine, because how else would we have trans Herobrine with better pants?


⭐️ You articulated what I was basically talking about way better than I did! I basically cut the whole “dead guy haunting the game” thing out of mine as well, because I felt like took something important away from Herobrine being in Minecraft itself and almost being like an entity of the game instead of just haunting it.

⭐️ However I do make some slight throwbacks to some of those things in Brine’s story! Like how he’s the younger sibling of my queen of the Gods of Minecraftia, Iraura, a.k.a. my replacement for the creator of Minecraft who shall not be named. And Brine also rules the Nether for a while in my story.

⭐️ As much as I love the mythos of Herobrine, some things with it and with the fan made mythos just don’t seem to fit very well with the original story very well. I think honestly? Herobrine is meant to be just an entity with a purpose unknown to us within Minecraftia. Whether or not we will ever know that purpose is yet to be seen.

⭐️And yesssss, trans Herobrine with better pants is the best!

Time ago

Steve, Alex and Herobrine headcanons, mostly explaining backstory/characterization and what-not


  • The only one who was part of, for lack of a better term, the Old World.
  • They don't really remember much of anything about it, although they recall a bit more than when they first awoke with basically no memory. He has the vague knowledge there used to be more of him––that is, more players.
  • He also remembers the ships. And the fire.
  • (Specifically, I'm referring to that one biome that generated in the infinity snapshot that was a fleet of end ships. Y'know, the ones that also had orders like "cut," "obliterate," etc.? Yeah.)
  • Steve hasn't explained anything of the Old World to Alex, and hasn't said much of what his life was like prior to meeting Alex. He isn't ready to.
  • They have a degree of caution with just about everything. While Alex is totally fine with taking some fall damage from a few 4-block drops, Steve tries to find a path that avoids said damage––even if it's a very long and inconvenient path.


  • They've only ever been a part of the New World––that is, the recovering world after something destroyed essentially everything of the Old World. Alex just thinks this is how the world's always been.
  • They take a lot of new info with a shrug and "Okay!", even in the case when Steve introduced them to Herobrine. Everything is new to them, so there isn't a lot that strikes them as not belonging/illogical.
  • That doesn't mean she's naïve, though. She's cautious with any new mob she comes across, and is very good at determining if there's any hostility. She also recognizes that Steve avoids talking about life prior to their meeting.
  • She's outgoing and likes hanging out in villages. She can't understand the villagers and vice versa, but they can still have something like a conversation.
  • Her favorite weapon is the trident with Riptide. Fork go whoosh.


  • They're very quiet and rarely speak. Mostly, they just observe.
  • They sometimes try to do things that Steve does, like mine and farm. They don't totally understand the purpose of why Steve does these things, though, and so they end up with extensive 2 × 2 mines that leave behind all the ores and leafless trees as they think mining anything foliage-wise is farming.
  • They got better about it once Steve took the time to explain why. Now Steve and Alex will find random small farms (wheat, potato, carrot) about the world.
  • They're a manifestation of loneliness, of wanting to be seen, of wanting someone to mine and build with, of wanting someone to share food with––of the universe wanting anybody else, when all the universe had was itself.
  • They spend a good amount of time in the Nether, watching lava bubble in the lava seas. They find it calming.